“There are certain video games that let you start the game from the start after you complete it, but you keep all your experiences and gear you collected in your playthrough. This feels like a good analogy to me.”
Interviews
In the studio with Bogdan Raczynski
… how childhood mishaps, a well-worn dehumidifier, and 9-euro earbuds shape a creative journey…
Mike Jedlicka
I’ll show you mine…
Take a look into the collection of records owned by the host of Optic Echo Presents
In the studio with Ocoeur
“… an important step for me regarding ideas is to not search for ideas…”
Visiting mi-so
with Monique Recknagel and Erik K Skodvin
“… I look for good quality in almost anything. It’s more than just an aesthetics but a way of living in the world…”
In the studio with Olivier Cong
“… the world is truly a canvas where we can identify some patterns and learn to appreciate its chaotic aspects…”
In the studio with Akira Kosemura
“… the human sense of hearing does not perceive all sound, and there is much more unconsciously excluded sound in the world…”
In the studio with Eraldo Bernocchi
“… I must be moved in some way; it doesn’t matter if for good or bad, positive or negative, as long as I’m emotionally involved…”
In the studio with Sebastian Mullaert
“… to foster creativity, it helps to understand how different phenomena appear in the universe…”
In the studio with Catching Flies
“… I find that too much choice leads to less creativity… I need the creative process to be instantaneous…”
In the studio with Viul
“… for every choice, there are roads not taken, and occasionally, it’s interesting to go back and explore some of those what-ifs…”